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Release notes

Kinetix has come a long way since its Beta launch in 2021.

Version 2.1

Added
🚀

Mobile Creation Mode: Optimal experience flow for creating Emotes from recording to editing and saving with your mobile
Emote Creator Mode: Simplified Interface Design to access 5 Creation Modes:
  • Record Video
  • Upload Video
  • Animation Library
  • Video Link
  • Blend Mode
New Animations: Added 30 new Emote-compliant animations within the Studio

Improved
🎉

Character Selection: Ability to choose 1 character when multiple characters are detected when turning videos into 3D animation.
Trim & Crop: More intuitive trim and crop feature for input videos to help users trim the video to 10 seconds
Video Preview Widget: Ability to modify the size and position of the widget with the option to hide it.

Fixed
🛠

Blend: Blend save animation bug has been resolved

Removed

Multiple Animations in Timeline: Kinetix Studio is adapting to Emote Creator
Tweener: The removal of multiple animations in a timeline resulted in the removal of the Tweener feature that was used to combine animations.

Version 2.0

Added
🚀

Updated AI model: New generation of algorithms for motion extraction from videos results in better posture, translations, and grounding results.
Style transfer filters: AI tool applying a predefined style to any animations in one click, “Robot” and “Drunk” are the first styles available and new styles will be constantly added.
Blend feature: Configuration panel to select or randomize animations used over 6 different body parts to create new unique animations.
Multiple save options: Different possibilities fitting with your needs: draft to finalize your Emote later, save to make it a playable gaming asset within a virtual world integrated with Kinetix, and mint to make it a playable gaming asset that you own and can trade.
In-context preview: Showcase your emote within the context of a Virtual World with an avatar and environment, first examples are The Sandbox and Next Dancer, new contexts will be available soon.

Improved
🎉

Personal library: Possibility to retrieve your saved Emotes at any time and integrate them when editing new Emote.
Kinetix Animation library: Improved searchability with added search function and implementation of tags, more animations included to reach +100 animations.
Dashboard: Facilitated project management with an inventory function, more examples for inspiration, and a direct link to documentation and the marketplace.
Sam avatar: A fresh new look for the default avatar, a new version optimized for motion quality representation.

Fixed
🛠

3D Files export: Improved process solving former export issues.

Removed

Avatars, scenes & objects: Simplified Emote creation process, newly added in-context features allow you to preview your creation with different avatars and environments.
Save of multi-character creations: Shifted focus to single-character Emote creation, only one character motion can be saved as Emote.

Version 1.5

Added
🚀

Import a character: Users can now directly import their rigged 3D characters to the Kinetix Studio (FBX & GLB file format supported).
New Backgrounds: 20+ Solid Colors, Gradient Colors, and Pride flags backgrounds to help users create nice-looking projects.
Mirror Animation: Now mirror your animations within the Tweener panel to improve your 3D projects.

Improved
🎉

Improved timeline: Playhead snaps to the mouse while holding down the left click button, meaning you can easily click and drag to review a part of your animation.
Preview: Users can now change the size of the imported video & change its position in the Preview section of the Studio.
Faster Processes: Improvement in the tech infrastructure to reduce the time required to convert a video into an animation.
Revised samples: A better showcase of our AI capabilities in detecting really different body motions and recognizing multiple characters.
Tweener visualization: Users can now visualize animations transitions within the Tweener panel with the curve associated with each transition

Version 1.4

Added
🚀

Half-Body Recognition: More possibilities to create 3D content.
Hand movements: Now fully supported by our AI.
Mixamo Integration: 40+ new characters & animations from Adobe’s high-end library.
MyClips: Store your personal motions to mix them into new projects for limitless creativity.
XR Export: Watch how your creations interact with your environment.

Improved
🎉

Editing Tab: Drag, drop, and edit your animations in the timeline more easily.
Animation fidelity: AI improvements for better quality and enhanced extractions of your videos.

Fixed
🛠

Grounding: Improved natural feeling & reduced time to achieve perfect animation.

Removed

Kinecoins Disappear: Kinetix is now free, get access to all our features to create the best 3D animations.

Version 1.3

Added
🚀

Timeline: Cut, blend, and transition between the animations you generated with our AI & the library of movement for more personalized creations.
3D Scene: Add objects and environments to your animations for enhanced storytelling.

Improved
🎉

Grounding Algorithm: More realistic rendering to reduce the editing time needed to get to a perfect animation.

Version 1.2

Added
🚀

Avatar Customization: You can now customize your 3D avatars in just a few seconds thanks to our partnership with Ready Player Me
Roblox Integration: Now, you can directly export your animations to Roblox Studio.

Version 1.1

Added
🚀

Built-in Avatar Library: You can now find a selection of high-quality avatars and animations to enhance your creativity.
Unity / Unreal Engine Support: Directly export animations to Unity and Unreal Engine.

Improved
🎉

Extraction Process: Reduced jitter and flicker for better animation quality.